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Author Topic: Proper Aero blur for Windows 8 (for real this time)  (Read 12319 times)
Panda X
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« on: February 02, 2013, 12:31:08 am »

http://www.msfn.org/board/topic/161788-aero-glass-for-win8-v02
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link6155
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« Reply #1 on: February 02, 2013, 01:37:18 am »

Good thing someone found a way to get it, too bad it's performance is not very good Sad
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Panda X
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« Reply #2 on: February 02, 2013, 01:38:15 am »

It's as smooth for me a 7's DWM was.
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link6155
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« Reply #3 on: February 02, 2013, 01:54:04 am »

It's as smooth for me a 7's DWM was.
On my desktop with a highend spec it worked fine, but on a decent spec computer, the performance seems to be bad with over 3 windows open.

Also stated by the author of this:
Quote
modify vertex buffer to always redraw whole window texture. It surely brings some performance penalty and does not work for windows which are totally obscured (because Draw function is not called for them at all). For other cases, this works perfectly.
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gsw953
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« Reply #4 on: February 04, 2013, 04:16:26 am »

Thanks for sharing the link
It seems to be working great for me!
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